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Doom 3: BFG – PC Console Commands & Codes 
Doom 3 may have been an update to the classic Doom formula, but it brought back those classic cheat codes gamers adore. The BGF edition changed how to access the console, but you’ll still be able to use those same cheats if you know the trick. Below, we’ve got instructions and a list of commands to brighten up your Mars adventures. 
Escape Mars and stop the invasion of evil with the Doom 3: BFG game guide , or get your hands on more secrets like this with our cheats  list.
 
PC Console Commands & Codes 
 
How to Bring Up the PC Console 
Add the line “+seta com_allowconsole 1″ without quotations in the game’s shortcut. Right-click the .exe file, choose Properties and add to the Target field. 
It should look like this: 
“[Install Location]\Doom3BFG.exe” +seta com_allowconsole 1 
Common Example: “C:\Program Files (x86)\Bethesda Softworks\Doom 3 BFG Edition\Doom3BFG.exe” +seta com_allowconsole 1 
In the target line, don’t forget to put a space after “Doom3BFG.exe”. 
Bring up the console in-game with the [~] key. 
Console Codes 
god – God modenoclip – No clipping mmode
 editor – Opens level editor (Crash Warning!)
 give all – Gives all weapons, full ammo, full health and armor
 give weapon_ – Gives a weapon; shotgun, chaingun, chainsaw, flashlight, machinegun, pistol, plasmagun, rocketlauncher, bfg
 notarget – AI ignores the player
 give berserk – Gives Berserk
 give health – Full health
 give pda – Give all PDAs and video disks found in the current level
 pm_thirdperson 1 – Activates third-person mode, type “0″ to replace “1″ to turn off.
 killMonsters – Kills all monsters on the current level
 kill: Suicide
 pm_walkspeed ### – Changes player walk speed
 pm_runspeed ### – Changes player run speed
 pm_crouchspeed ### – Changes player crouch speed
 pm_jumpheight ### – Changes player jump height
 pm_noclipspeed ### – Changes noclip mode movement speed
 clearLights – Removs all lights
 testLight – Generate new light
 
Map Codes 
Code:map [map] – Loads named level, Example: map game/alphalabs1
 
Map List:game/alphalabs1
 game/alphalabs2
 game/alphalabs3
 game/alphalabs4
 game/caverns1
 game/caverns2
 game/comm1
 game/commoutside
 game/cpu
 game/cpuboss
 game/delta1
 game/delta2
 game/delta3
 game/delta4
 game/delta5
 game/enpro
 game/hell1
 game/hellhole
 game/mars_city1
 game/mars_city2
 game/admin
 game/mc_underground
 game/monorail
 game/mp/d3dm1
 game/mp/d3dm2
 game/mp/d3dm3
 game/mp/d3dm4
 game/mp/d3dm5
 game/pdas
 game/recycling1
 game/recycling2
 game/site3
 
Spawn Monster Codes 
Code:spawn monster_[EnemyType]_[EnemyName] – Spawns named monster, Example: spawn zombie_maint_wrench
 
Monster List:zombie_maint_bald
 zombie_maint_nojaw
 zombie_maint_skinny
 zombie_maint_wrench
 zombie_maint_flashlight
 zombie_maint
 zombie_maint2
 zombie_maint_fast
 zombie_labcoat_skinny
 zombie_labcoat_neckstump
 zombie_labcoat_limb
 zombie_labcoat_pipe
 zombie_suit_skinny
 zombie_suit_bloodymouth
 zombie_suit_neckstump
 zombie_tshirt_bald
 zombie_tshirt_blown
 zombie_fat
 zombie_fat2
 zombie_fat_wrench
 zombie_bernie
 zombie_sawyer
 zombie_commando
 zombie_commando_cgun
 zombie_morgue
 zombie_boney
 zsec_pistol
 zsec_shotgun
 zsec_machinegun
 zsec_shield
 demon_imp
 demon_imp_crawler
 demon_maggot
 demon_wraith
 demon_pinky
 demon_trite
 demon_tick
 demon_revenant
 demon_cherub
 demon_mancubus
 demon_archvile
 demon_hellknight
 flying_lostsoul
 flying_cacodemon
 boss_vagary
 boss_guardian
 boss_guardian_seeker
 boss_sabaoth
 boss_cyberdemon
 flying_forgotten
 demon_d3xp_vulgar
 demon_d3xp_bruiser
 
 
 Fov
 DOOM 3 BFG – How to Change FOV
 By default, the FOV is capped to 60, which can be annoying for many PC gamers. If you want to change it, you should use the following command in the launch parameters:
 
 +set g_fov XX
 
 XX here is the FOV value you want to use.
 
 
 För er som tycker att spelet ska se mer ut som doom 3:
 Anyone finding that it is too bright, type this into the console, or add to a custom CFG
 
 set r_lightscale "1"
 
 Then, set the below value to 1.0
 
 set r_overbright "1.0"
 
 This puts it back to Doom 3 lighting...or, at least mimmicks it. I think they are also using Shatter lighting, which brightens it.
 
 
 Also, add this line:
 
 Seta image_usenormalcompression "0"
 
 This will help lean towards Ultra Quality more, since the only difference between Ultra mode and High quality mode, is compression and Doom 3 BFG runs in High Quality mode by default, with no option for otherwise, unless you dive into the CFG.
 
 Also, make sure the below is set to "0"
 
 seta image_usecompression "0"
 
 Or anything else having to do with compression
 
 
 Have not experimented with the below, old Doom 3 tweaks.
 
 seta image_compressBump "0"
 seta image_compressDiffuse "0"
 seta image_compressSpecular "0"
 seta image_filter "GL_LINEAR_MIPMAP_NEAREST" (this use to be better than LINEAR in DOOM 3 original. Default is LINEAR, instead of NEAREST)
 
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